Elementary Entrepreneurship
Student Journey from Creation to Transaction
This program provides a way for young students to be exposed to (and empowered by) entrepreneurship. Students work in teams to develop a product, pitch their idea, and launch their business. The starting point for creation is ‘reduce, reuse, or recycle’ – which tends to inspire discussion and innovation around social good. The unit culminates in a marketplace experience where students sell their products. The classroom teachers collaborate with volunteer business professionals who mentor student teams, provide real-world context, and champion student efforts.
It Starts Here: A Progressive Entrepreneurial Journey
Students are grounded in the entrepreneurial mindset by learning the importance of failure and how to iterate. The learning unfolds through six distinct phases of 'doing' — all supported by comprehensive curriculum, activities and hands-on learning.
Hear From Young Entrepreneurs
Real-World Skills are Built
Create dialogue around each students’ individual strengths, capabilities, and interests as an entrepreneur. How can these qualities be applied towards working collectively as a team to create something? How might these qualities spark future pursuits? Ultimately, foundational, real-world skills are developed:
Growth Mindset
Collaboration
Persistence
Problem Solving
Leadership
Communication Skills
Creativity
How Entrepreneurship Can Future-Proof Students
More than ever, tech and innovation are reshaping how we work, live and learn. Real-world skills, or durable skills, are the enduring skills necessary for this generation as they explore, launch and build their careers, regardless of path.
Entrepreneurship is a framework for teaching and building competency around these skills—skills like leadership, problem-solving, and communication are inherent to the entrepreneurial journey as students work on projects and solve problems they care about.
Program Overview + Highlights
Flexible Fit Into Your School Year
This project based learning unit aligns with standards for ELA, Math, and Social Studies frameworks.
Typically implemented over a 6-8 week time period, freshINCedu includes 25 lessons plus a one week sales period. The program, designed to be used by all students, can be flexible to run for one section 45 or 60 min in length or multiple 30 min sections. It can be extended to accommodate other schedules or be run as a summer course. No business teaching experience is required; freshINCedu is designed to train and support teachers of any discipline. Students leave the class having built and launched a business and product via a real world marketplace. We provide the resources for the marketplace implementation via an online store or an event based pop-up store.
Program Materials, Tools, & Support
- Comprehensive digital library of materials and assessments, including lesson plans, project-based assessments, and rubrics
- Access to a turnkey marketplace experience via an e-commerce website/platform for your students to sell their products, or through an event-based Pop-up marketplace
- Communication materials to promote your students’ marketplace to the community
- Volunteer recruitment materials, and specific mentor guidelines and training
Membership & Pricing Structure
freshINCedu
Uncharted Learning is fee-based (by school, not individual student) and comparative to other curricular investments. Each program membership we offer includes a scope of implementation (onboarding) and comprehensive resources including lesson plans, activities, assessments, professional development, and ongoing support.
Curriculum, Training, & Program License
All member schools are provided online access to the program’s curriculum and support materials via a password-protected custom website. Your team is onboarded to ensure successful adoption and implementation and training and support is provided to the core teaching team.